Yep its a game changer. Note that weve split this article up, and are now covering the major Chaos legions in separate articles. KHORNE, TZEENTCH, NURGLE, or SLAANESH. Generally speaking you want to give your Terminators the Mark of Slaanesh, as the ability to fight first makes them a nightmare to charge and get stuck in with, and the Mark of Nurgle doesnt stack with the Black Rune. The unit can have a heavy weapon or special weapon for every five models, though this typically wont be worth the cost outside of the odd meltagun here and there. A rhino full of berzerkers will do some serious work, and even a unit of 5 has a real chance of trading up when it throws out 26 Attacks. This is a unit that can absolutely trade up, and loves to use Veterans of the Long War to take down bigger targets. Until the start of your next Psychic phase, while a friendly DAEMONKIN or DAEMON ENGINE is within 6 of the caster they get a 4+ invulnerable save and when an enemy unit finishes a charge move in engagement range of them, you roll a D6; on a 2=4 they take 1 mortal wound and on a 5-6 they take D3. The-bog standard leaders of the Chaos Space Marine army used to be relatively versatile fighters you might consider, but have gotten crowded out by all of the options in the new codex and he really, really suffers from the loss of the jump pack option. Unfortunately, as an HQ character theres almost no way they see play over your other HQ options, making them a casualty of the limited number of HQ slots you can field. Instead, well cover each section with a general discussion of the good units, relics and stratagems, point out any traps, and then discuss how these pieces fit into a competitive army. ". over the course of 8th edition. Otherwise, you can always find the latest successful lists by visiting, Phew, that was an odyssey! You also dont have to put it into deep strike its tough enough that if youre taking multiples they can just roll forward against some armies and weather the damage, though how much you can get away with this will vary wildly by army. The +1 rider is great on a lot of units and the 18 range without line of sight means your Legionaries holding a backfield objective can toss this out on a large number of units that benefit from it. You can give a specific relic to a Champion in a TRAITORIS ASTARTES unit if your Warlord is a CSM Character. ", "All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'". Abaddon the Despoiler cannot be everywhere so he uses Haarken Worldclaimer as his voice and mouthpiece. reducing the damage they take by 1. Unlike many Chaos Space Marines, Abaddon the Despoiler doesnt truly believe in Chaos; he is motivated purely by his great hatred for the Emperor and all those loyal to Him. Chaos Marines have some OK ranged units, but generally speaking they do their best work up close and in melee. At the start of the third battle round, you can choose to either remain in, During the fourth and subsequent battle rounds, your army (and all its units) is engaged in. YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLmJIRHlaSHdWSGo0, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLkljNTFsVTk3OU1J, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLnM5cTZxWHU1aEZr. Blessed by all four Chaos Gods but loyal to none, he leads the reborn and remixed Sons of Horus now known as the Black Legion and incorporating parts of all traitor legions in a never-ending crusade against the Imperium. Lets meet the gang. KHORNE, TZEENTCH, NURGLE, or SLAANESH. There are a few ways to move things around and pick your current mode, which youll typically use to get into Wanton Slaughter early but may occasionally help you get more shots off with your bigger shooting units. With 9 movement, S5, T5, 3 Wounds and 5 attacks each (that hit at AP-2, 2 damage each), theyre an absolute wrecking ball of a unit. Durability. But his real value is his Agent of Discord ability, which lets you roll a D6 any time your opponent would gain extra CP or get them refunded; on a 4+ they dont get the CP. The big downside here is that hit modifiers cap at -1, so you may find this just doesnt matter in some situations or against armies that ignore modifiers or can stack multiple buffs to hit. With the updates to the Codex tanks, the rest of the options look a hell of a lot worse now the Land Raiders are T8, and the Sicaran and Predator variants are only T7, and none of them packed the firepower to be worth fielding before the new book dropped, and some like the Whirlwind Scorpius have gotten worse thanks to the indirect fire nerfs. Its 10-model transport capacity is great for moving a unit of 10 Chosen, Plague Marines, or Rubric Marines. Theyre an absolute Nightmare in Creations of Bile, where having 10 movement and the ability to fight on death makes them a scary, mobile threat. Where the Apostles value really lies is in the ability to chant a prayer each Command phase the Apostle can chant one prayer he knows, and will do so on a 3+, or a 2+ if one of his goobers is still alive. keyword, so they wont get that wonderful AP boost, sadly. And the Dakka. Daemon weapons saw a large change with the new Codex; now they upgrade weapons more generally, adding cool effects. Once your unit gets out, the Dreadclaw can still be a menace in its own right. Some come to Chaos to learn forbidden knowledge, others for power, others for freedom from restrictive rules. Note that this only affects a single. Where they become hilarious is in an Iron Warriors list, as they can stack Dour Duty with their innate -1 Damage to have 2 sources of -1 Damage, meaning it takes two 3-damage thunder hammer wounds to kill a single Plague Marine. Weve come a long way from this guy costing 888 points for narrative reasons. cost wise to make it at least fun to use. Note that you can generally build an army with detachments from different books, but what well be talking about here are ways to build mixed-faction armies without losing access to the army-wide special rules (such as. ) Which includes Warhammer 40,000, Age of Sigmar, D&D, Board Games and everything else that involves dice, boards, cards and a table. There are also three additional powers you can access if your Psyker has the Mark of Tzeentch, Nurgle, or Slaanesh. Announcing The Goonhammer 2023 Global 40k Campaign. He and his Black Legion make the core of the blade forever pointed at the throat of humanity, and many Black Crusades have spilled forth from the Eye of Terror to bring ruin to the Imperium under Abaddons banner. Compare this to the Iron Warriors, who strip opponents of cover bonuses when attacking, and can mitigate incoming attacks Armour Piercing effects, and you begin to see just how differently each Legion now plays. 50,409 views Mar 23, 2022 Adepticon 2022 was defiantly dedicated to Chaos this year, two wounds were confirmed. You can find more on the math behind the marks and how they affect play in our Hammer of Math article on the topic. But I dont think we need to go there to make the point Im trying to make here: Two wound Cult Marines are going to be amazing. PRIEST models in your army know the Dark Zealotry prayer and may know a number of others. Though they lack the Objective Secured rule that Scarabs and Blightlords/Deathshrouds get, they have a host of other buffs they can take that make up for this. You Give Goonhammer Writers Serotonin. ability. This is a pretty good way to get splash damage, though at WC 7 its a bit trickier to cast. This is solid, and one of Abaddons three traits. The poor, unloved Defiler is yet another of the Chaos Space Marines many in-between units, vehicles that can do both shooting and melee, but arent quite good enough at either to be worth taking for that alone and which charge you for both in the points cost. Incredibly good. Its a very pretty boondoggle that suffers from the same issues that most fortifications have. Well talk more about these units in their respective sections. Each mark confers certain abilities on the unit, based on the mark and their equipment. And yet, 2-3 units of cultists make their way into almost every Chaos Space Marines army, because at 50 points for the unit of 10, theyre some of the cheapest Objective Secured models in the game. A hasty bit of rethinking and retooling, along with some new lore, saw the idea of a schism in the Imperium being born. They tend to lack some of the long-ranged shooting options of other factions but make up for that with the ability to hit hard quickly. There will be bloodfor the blood god. Mutated Invigoration can also be huge for buffing T4 units to T5, and Warp Marked can help delete key units off the table. Its a good way to take down bigger targets, or give something a reason to avoid fighting you. Let's take a look at those cult troops and just imagine the possibilities. Add this to a 2+ save and Armour of Contempt and youve got a model that is stupid hard to kill. Hes always got the AGENT OF CHAOS keyword, and if your army includes any CHAOS LORD models (which includes the likes of Abaddon, Lucius, Haarken, and Huron Blackheart, he can be included in a detachment without taking up a slot. However, this doesnt mean that they arent worth taking to the contrary and as well see, these units can be very powerful in standard Chaos Space Marines armies, though some more than others. Chosen arent an every list type of unit since they compete with the more durable Terminators and the faster Possessed, but theyre great midtable units that have a lot of the same deadliness of terminators at a heavily discounted cost. In Emperors Children they can roll a 6+d6 charge out of deep strike, which significantly increases their effectiveness. Thats OK though, because its literally free. If youre taking a unit of these, its for the warpflamers, either in 5 or 10, depending on how you want to use them. Which includes Warhammer 40,000, Age of Sigmar, D&D, Board Games and everything else that involves dice, boards, cards and a table. At T5 and 3 wounds with a 5+ invulnerable save, Possessed have enough durability to weather a bit of shooting, particularly with help from Cursed Earth and Pact of Flesh, but are more valuable as forward combat units that crash into enemy lines early than as midtable objective brawlers. Most 1W Marines go up 3 for the 2nd wound; Terminators went up 2 (or less, but treat it as 2) for the 3rd wound; Bikes went up 5. Noise Marines dont see much play outside of Emperors Children, where they really enjoy being Troops and getting the Legion Trait to ignore modifiers to hit which offsets their Heavy penalty. Havocs made a splash on their initial release but have struggled to find a spot in Chaos Space Marine armies, primarily because their weapon options leave a bit to be desired Heavy Bolters, Autocannons, and Reaper Chaincannons are just all kind of meh, while Missile Launchers and Lascannons are a bit too variable to depend on. The CSM Land Raider comes with the same 2+ save, but has Toughness 9, making it considerably tougher to crack. They really need a Rhino, Dreadclaw, or other transport to get them to the fight, but they can be properly annoying to handle and theyre great for going up against tougher units with damage reduction. Giving Terminators T5 is great, and giving a Land Raider T10 is hilarious. Although a bit expensive for a transport, the Chaos Terrax-Pattern Termite makes up for it by being a hilariously annoying target once it arrives on the table, demanding opponents deal with it as well as its deadly contents. The Decimator is a unit thats managed to stick around in some competitive lists despite losing its access to easy re-rolls and the ability to push out tons of extra hits with modified hit rolls. . Used without permission. Unlike the other three cult units, Rubric Marines have real play in Chaos Space Marine lists outside of their parent legion, owing to the fact that their casting ability is decent and that they can tall take Warpflamers (with a Warpflame pistol on the champion). This is great, and being WC 6 makes it easy to cast. Then if the unit has not been destroyed, they take D3 mortal wounds. Specifically, your power armor yabbos who still want to play at midfield think Rubrics, Berzerkers, Chosen, and so on. This article took weeks to write and ended up being more like a short novel in length, so theres probably something I missed or didnt get right. But the only thing that really matters here is that extra wound they are going to get. When enemy units take morale tests within 6 of your warlord, they roll 2D6 and take the highest result. At best, this objective is solid to have if youre playing from behind or going second, but neither of those is something you should count on. If you didnt see the news, Space Marines of all varieties are going up to two wounds. It doesnt have a particularly impressive damage profile but it can be useful in Red Corsairs, where it gains the ability to Advance and charge after moving 16. Non-Cultist UNDIVIDED CORE or CHARACTER units in CHAOS SPACE MARINES detachments can be upgraded to have a Mark of Chaos, and every DAEMON PRINCE model. If you disable this cookie, we will not be able to save your preferences. People! This also does nothing against daemons, and armies like Harlequins that rely on invulns are generally a bunch of small units that youre often killing anyway when you focus on them. This replaces a power maul, accursed crozius, or accursed weapon with one thats S+2, AP-2, 3 damage and its excess damage spills over to other models. Editor: Danni Button, Adam Harrison Once heard, prayers stay in effect until the start of your next Command phase. This is a pretty nifty way to open up your options and turn your Apostle into a Smite machine, but will likely just lose out to other options. And if they survive a round of shooting and morale losses and are close to the edge of the table, you can bring back D3+3 of them with, A new addition to the 9th edition Codex, Accursed Cultists are basically groups of possessed Cultists and Mutants who trade any kind of ranged firepower for being annoyingly good in melee. You get these free if your Apostle has a mark. The champion can have a flamer-esque doom siren (S5 AP-3 1-damage sonic weapon) to top things off. The big issue with this prayer is that if you want a durability boost, Illusory Supplication is just so much better. On the more generic side buffs tend to be more useful than debuffs, and Benediction of Darkness and Illusory Supplication are both solid, with the latter being extremely useful for keeping your black rune Terminator brick on the table. Warhammer 40,000 - Codex Chaos Space Marines 2 Page 166 - Stratagems, Forward Operatives Change to read: . Give them the. This means that against armies which have an easier time scoring, youll be racing against the clock to wipe them out before they can put a game out of reach. If that unit has the MONSTER, VEHICLE, TERMINATOR, or BIKER keyword, this costs 3 CP. This is typically done by giving him the Mark of Nurgle and GHollAx, the Decayed, which significantly improves his melee prowess by letting him bypass the wound roll, ensuring hell typically dump out 6-7 hits per combat that autowound and hit at AP-3, 3 damage each. This costs 2 CP if the unit has 6+ models. 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